Patterns from the book "A Pattern Approach to Interaction Design" (PAID)
by Jan Borchers (John Wiley and Sons, Chichester, UK, 2001)

simple impression one input device language independence invisible hardware innovative apperance information just in time incremental revealing immersive display flat and narrow tree easy handover dynamic descriptor domain-appropriate devices cooperative experience closed loop augmented reality attraction space attract-engage-deliver


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Last changed Tuesday, June 24, 2003 by Susan